Download PDF by Rich Baker, Visit Amazon's Bruce R. Cordell Page, search: Cormyr: The Tearing of the Weave (Dungeons & Dragons d20 3.5

By Rich Baker, Visit Amazon's Bruce R. Cordell Page, search results, Learn about Author Central, Bruce R. Cordell, , David Noonan

ISBN-10: 0786941197

ISBN-13: 9780786941193

Cormyr: The Tearing of the Weave is the first-ever Forgotten geographical regions hardcover super-adventure! Designed to take characters from 4th to eighth point, the journey pits the heroes opposed to the evil brokers of Shar and Cyric as they plot to deprave the worship of Mystra, goddess of magic. the journey starts in Cormyr, however the characters should also commute to the airplane of Shadow to thwart the villains' machinations.

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Extra resources for Cormyr: The Tearing of the Weave (Dungeons & Dragons d20 3.5 Fantasy Roleplaying, Forgotten Realms Supplement)

Sample text

The templar should do everything within his power to make or acquire items which boost his Charisma score. He should also always enhance his Charisma Quintessential Cleric II: Advanced Tactics through the judicious use of eagle’s splendour, as soon as he has access to that spell.  Since the templar has only a few paladin levels, the damage increase from smite evil will not be that impressive, even at higher levels. So, instead, you should consider smite evil to be a vehicle for increasing the templar’s chance to hit instead.

Coupled with the fact that both the sorcerer and cleric classes have poor Reflex saves, this means that the saint will have difficulty overcoming most spell’s save DCs.  Spells: While the saint has versatility, he lacks raw spellcasting power. Both his arcane and divine spells will be weaker than single class spellcasting characters.  Armour: Since the sorcerer class cannot wear armour at all, the saint will be forced to enter battle without the heavy protection other clerics enjoy.  Skills: Neither class’ skill list is particularly impressive, so the saint will not be able to rely on a wide variety of skills.

While these feats come from a very limited list, they still expand his repertoire considerably.  Favoured Enemy: The shepherd has two favoured enemies, giving him a total +6 bonus against two different enemies of the faith.  Tracking: Not only does the shepherd get the Track feat for free, he also benefits from the ranger class’ many bonuses to tracking. This makes him a skilled hunter and scout. 3rd — — — — — — — — 1+1 1+1 2+1 2+1 2+1 2+1 3+1 3+1 3+1 3+1 3+1 4+1 4th — — — — — — — — — — — — 1+1 1+1 2+1 2+1 2+1 2+1 3+1 3+1 5th — — — — — — — — — — — — — — — — 1+1 1+1 2+1 2+1 6th — — — — — — — — — — — — — — — — — — — 1+1  Skills: The shepherd gains access to the ranger’s excellent skill list and six skill points per level, a huge improvement over the cleric class’ limited list and two points per level.

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Cormyr: The Tearing of the Weave (Dungeons & Dragons d20 3.5 Fantasy Roleplaying, Forgotten Realms Supplement) by Rich Baker, Visit Amazon's Bruce R. Cordell Page, search results, Learn about Author Central, Bruce R. Cordell, , David Noonan


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